1 using System.Collections;
2 using
System.Collections.Generic;
3 using
UnityEngine;
4 using
UnityEngine.SceneManagement;
5
6 public
class MenuManager : MonoBehaviour {
7
8     
public void PlayGame() {
9         SceneManager.LoadScene(
"Gameplay");
10     }
11
12     
public void QuitGame() {
13         Application.Quit();
14     }
15 }



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